Author(s): Ibraheem Abdullah Alzahrani
Article publication date: 2017-12-01
Vol. 35 No. 1/2/3/4 (yearly), pp. 25-39.
273

Keywords

E- Learning, Technology innovations, Augmented Reality, Learning disabilities, Effectiveness.

Abstract

The current study sought to determine the effectiveness of an innovative approach in learning “Augmented Reality Technology” (ART) in improving the abilities of students with learning difficulties which called “learning disabilities” (Dyscalculia). The researcher adopted an experimental approach with two groups; a control group of students who learned using traditional approaches and an experimental group using ART. The study sample consisted of all of students with learning disabilities from grade 4 in Balragosh Elementary School during the first semester of 1437-1438 AH. The researcher used (ARUSMA) application, as an ART. To measuring the attitude scale, the researcher used Arithmetic Average, standard deviation, Pearson’s correlation coefficient, (ANCOVA) and T-Test. The results showed that there are statistically significant differences between the modified averages of the experimental and controlling group in the level of significance (α ≤ 0.05) in the post-measurement in the levels (Remembering, Understanding and Analysis) for the favour of the experimental group. The result also shows that there are a statistically significant differences to the post-achievement of the study sample for the favour of the experimental group. According to these results, the researcher suggested to make use of this technique in teaching students in other courses and to implementing it with other levels and providing decision-makers with recommendations and suggestions.